Hatsune Miku For Academics And For Its Fans: More Than A VST?

Hatsune Miku For Academics And For Its Fans: More Than A VST?

Dong Zhou

Hamburg University of Music and Drama (HfMT)

Hatsune Miku is one of the most well-known phenomena of music technology and multimedia music. It was at first just marketing strategy of the Vocaloid virtual instrument, but now a lot of artists throughout the world is paying attention to it. It became examples of virtual reality, visualization, voice synthesizing, home producing, pop opera, “social composing” and many edgy concepts. Seems like Hatsune Miku could present any of these popular themes in contemporary sound field, but when I tried to find the connection between Hastune Mike and other works from this field, I found there is always a distance.

Firstly, what is Hatsune Miku? This name can be referred to the Crypton Future Media’s Vocaloid software, or the cartoon character symbolizing the software. There are two non-related definitions here. One is about the sound technology; the other is about a visual work of character design. The software came much earlier than the cartoon character, then the company decided to have a cartoon character to reduce the correlation between the sound bank and its sound source (the sound actor Fujita Saki) so that the users are more likely to use it to create any styles of music. After that, there are derivative products only based on the sound (other virtual instruments, CD, karaoke tape, etc.); or only based on the visual work (plastic figure, Dakimakura, poster, etc.); and a combination of these two (rhythm game, opera, concert, etc.).

The ones combining sound and visual work are surely interesting to composers and media artists. But if we look at these pieces, we may find the combination is reluctant. For example, in the game, the main part is to press buttons in a sequence (which related to songs produced with Hatsune Miku sound bank) dictated on the screen, and there may be animation video played in the background with the cartoon character Hatsune Miku. A lot of gamers do not really care about what is played in the background. And other rhythm game such as Jubeat by Konami uses also songs with Miku’s sound but without the character, for gamers, it is not a big difference. Same things happen in the opera and concert. Although the opera “The End” and the concert “World is Mine” used both the sound and the character, using the sound without character in music theater (for example, Sound Horizon’s concept album “Idoheitarumoriheitaruido”) is totally no problem.

Later, different people created different elements based on either the sound or the visual work, but they are all regarded as elements of “Hatsune Miku”. The virtual costumes, 3D-model, hologram projection… were actually composed for different purposes in different contexts and different times.

So, when we talk about Hatsune Miku, we are talking a huge set of different works, the only similarity is they used the same sound or the same character. If we cannot say all works using Eastwest violin sound are related, we can be sure, that the phenomenon of Hatsune Miku is just something naturally happened in the digital era.

Brigitta Muntendorf mentioned Hastune Miku in her article “Social Composing” and named Hatsune Miku a typical example of it. But when the teenagers have no money to hire a singer for their songs, they found Hatsune Miku and used its sound, they did not think of what would happen afterward. They did not predict many people would start cooperating by composing with Miku’s sound and drawing Miku. Although there are quite a lot of people started composing with the sound because they like the cartoon character and they knew each other for the same hobby, but because the songs they composed are just the products of themselves, there is very little interaction between the composers (they comment on each other’s pieces but it does not influence on the pieces).

In contrast to what people may think that Hatsune Miku brought more communications among its fans, it perhaps reduced the communication. Producing with virtual instruments is more welcomed among anime lovers because they do not need to contact musicians to finish their music. Hatsune Miku made it even easier for those “socialphobia” composers – now they can accomplish songs totally alone.

But Hatsune Miku is indeed a good example for the prosumer music market. Everyone can be the producer and at the same time a consumer. The nature of “fan music (Doujin music)” and “fan video” in the anime world is amplified by Hatsune Miku. The works are usually non-official, self-published and do not need copyright, so it let more people rework on other people’s works. They listen and compose, in an academic view, it is already very close to the so-called collective composition or social composing. But the difference is that they are doing it without realizing it. They do not have a whole picture of all Hatsune-Miku-related pieces.

Hatsune Miku inspired us from a lot of aspects. With this name, people managed to show many sophisticated technologies and concepts to those who do not have any background of sound art; the technologies are used for entertaining contents. We could call it a pop culture, but the participants may have no concern. It is interesting to see how people react to these works. Perhaps instead of regarding “Hatsune Miku” itself as a contemporary artwork, we could learn from what it brought, and create works with our understanding of music.

 

Call for Score 2018

Result:

“The great affairs of a state are sacrifice and war…” by Santa Bušs

“Mashupapash” by Sergio Vasquez

We will practice and perform some other pieces in our future concert as well. Thank you for supporting us!

(简体中文版在下方)

Gong Projekt is established in 2017. It is a community that connects musicians and composer-performers who are interested in crossover music and Chinese ethnic culture. The core members of it are Dong Zhou and Shiwen Wang, they compose, perform and improvise with different artists for each concert.

On 22.09.2018 we will have our next concert in Kulturhaus Eppendorf, Hamburg as part of China Time events. The theme will be “Ritual”, in term of using ancient Chinese ritual/ belief as metaphor to comment modern society.  For seeking for new ideas and connecting more artists, we decided to make a call for score.

Principles:

  1. There is no limit to the composer’s age, nationality or other background.
  2. Each composer can submit more than one piece.
  3. Please submit your proposal(s) of the piece before 01.08.2018 (extended dead line: 05.08.2018) to shimo.dong.zhou@gmail.com
  4. The piece should be between 2-10 minutes, for no more than 5 interpreters.
  5. Electronics, video or installation are welcomed to be included.
  6. The proposal should include:
  • The title of the piece
  • The concept or the program note (English or German)
  • The instrumentation and the performer(s) you need
  • The technical requirements
  • At least 2 excerpts (unless one excerpt can present the concept completely) of the piece, notation/ sound demo/ video demo will all be accepted.
  1. No entry fee is needed.
  2. One piece will be selected for playing in the concert on 22.09.2018.
  3. There can be more pieces to be played in our concerts in future.
  4. We will announce the result before 05.08.2018(postponed to 12.08.2018).
  5. The composer is required to finish the piece before 01.09.2018
  6. The criteria are
  • The connection to the theme of the concert and theme of Gong Projekt.
  • The feasibility of the piece.
  • The creativity and the expressiveness of the piece. Interdisciplinary piece has priority.
  • Piece for Dong Zhou and/or Shiwen Wang has priority, but composers are welcomed to bring or recommend other performers.

What we provide:

  1. Up to 200 Euro for accomplishing the piece (travel cost/ material cost, etc.)
  2. Performers:
  • Dong Zhou (Violin/ Voice/ Action)
  • Shiwen Wang (Narration/ Percussion/ Action)
  1. Time slot in our concert, and the technical support
  2. Public relationship and marketing for the piece

 

For knowing more about Gong Projekt, you are welcome to search “Gong Projekt” on Youtube.

For questions please contact: Dong Zhou (shimo.dong.zhou@gmail.com)

We are looking forward to your submission!

Gong Projekt reserves the right of final explanations.

11.07.2018 Hamburg

 

2018作品征集

Gong Projekt 建立于2017年。这是一个连接乐手和作曲/表演者的社群,跨界音乐和中国民间文化是他们的共同兴趣。这个社群的核心成员是周东和王士雯,她们与各种不同艺术家在不同音乐会上创作、表演、即兴。

2018年9月22日我们将在汉堡Kulturhaus Eppendorf举办下一场音乐会。它的主题是“礼/乐”,即用中国古代的仪式或信仰来评论现代社会。为了寻找新的想法、联系更多艺术家,我们在此征集作品。

规则:

  • 作曲者年龄、国籍等背景均无限制。
  • 每位作者可提交多个作品。
  • 请在2018年8月1日前(截稿日期延长至2018年8月5日)提交作品方案到
    dong.zhou@gmail.comshimo_zhou@qq.com
  • 作品应在2-10分钟之间,不超过五位表演者。
  • 欢迎使用电子音乐、视频或装置。
  • 作品方案应包括以下内容:
  1. 作品标题
  2. 概念或作品介绍(英语/德语)
  3. 编制和所需的表演者
  4. 技术需求
  5. 最少两个作品选段(除非一个选段已经能完全表达作品的想法),记谱、声音小样、视频小样均可
  6. 不需报名费
  7. 一部作品将被选用于2018年9月22日的音乐会
  8. 可能将有其它若干部作品选用于我们将来的音乐会
  9. 结果将于2018年8月5日前(延期至2018年8月12日)公布
  10. 作者应于2018年9月1日前完成作品
  • 评判标准:
  • 作品与本次音乐会的主题以及Gong Projekt的主题的相关性
  • 作品的可行性
  • 作品的创意和表现力,跨领域作品有优先权
  • 为周东或/和王士雯所作的作品有优先权,但作者也可以自带或推荐其他表演者
  • 我们将提供:
  • 最多200欧元的作品制作费(可用于差旅、材料等)
  • 表演者:
    周东(小提琴/人声/行为)
    王士雯(念白/打击乐/行为,打击乐种类请与表演者本人协商)
  • 音乐会上的表演时间和技术支持
  • 作品的宣传与公关

您可以在YouTube上搜索“Gong Projekt“来更多地了解我们。

如有疑问请咨询:周东 (shimo.dong.zhou@gmail.com) 或 WeChat: zd200030

我们期待您的来稿!

Gong Projekt 保留最终解释权。

2018年7月11日于汉堡

 

 

 

ChatROM

Excerpts: https://youtu.be/gYwwAtv6iGM

Elysion, paranoia or just data?
ChatROM is an alternative opera performed in two rooms at the same time, about Anime, gender and the life in post-digital era. The story is between a lesbian animation fan (Webname: 404) and a transgender cosplayer (Webname: Sachiko). They met in an internet chatroom and started rethinking of their identity because of the encounter.

DE:

Elysion, Paranoia oder einfach Data?
ChatROM ist eine alternative Oper, die gleichzeitig in zwei Räumen aufgeführt wird. Die Besetzung ist wie folgt: Sopran, Keyboard, E-Bass, Schlagzeug, Cello und Flöte, sowie ein nicht-musizierender Schauspieler. Die Aufführungsdauer beträgt etwa eine Stunde. Die Geschichte handelt von einem lesbischen Animations-Fan(Webname: 404) und einer Trans-Cosplayerin(Webname: Sachiko). Sie haben sich in einem Internet-Chatroom kennengelernt und über ihre Identität nachgedacht.

Die Geschichte zeigt die neuen Chancen wie auch die neuen Wirren in der postdigitalen Zeit für Lesben und Transgender. Die moderne Technik des Internets gibt ihnen die Möglichkeit, weltweit Freunde zu finden und sich anonym zu äußern, während die althergebrachte gesellschaftliche Diskriminierung und das Missverständnis weiter bestehen. Es ist ein Porträt von zwei einsamen Menschen, die unter dem Schutz des Internets ihren Lebensstil beibehalten, sich selbst akzeptieren und versuchen, in einer weiten Welt zu leben.

 
Premiere: 02.07.2018 19:00
Forum&ELA1 der Hochschule für Musik und Theater
Harvestehuder Weg 12, 20148, Hamburg
Eintritt frei

Libretto/ Musik/ Multimedia: Dong Zhou
Regie: Vera Häupl
Kostüm: Marleen Charlotte Hinniger
Bühne: Wenchao Ji
Illustraion: Flo “Aeriko”
Technischer Assistent: Tsu-Ning Liao

404(Sopran): Pia Salome Bohnert
Sachiko(Schauspiel): Don Schmidt
Flöte: Ming Wang
Cello: Michael Heupel
Keyboard: Aigerim Seilova
E-Bass: Carlos Andres Rico
Drum: Xinghan Ren

Biographie auf Deutsch

Dong Zhou (kein Pronomen/sie), Komponist*in und Performer*in. Bereits im Alter von drei Jahren fing Zhou mit dem Klavierspiel an. Anschließend folgte paar Jahre später der Geigen Unterricht. Zhou war als Violinist*in sieben Jahre für das für Shanghai Studenten Orchester tätig. Zhou erwarb Ihren B.A. (Musik Design) am Shanghai Conservatory of Music und ihren M.A. (Multimediale Komposition) an der Hochschule für Musik und Theater in Hamburg, bei Professor Dr. Georg Hajdu und Professor Elmar Lampson. Zurzeit promoviert Zhou an der Leuphana Universität bei Professor Dr. Rolf Großmann. 

Zhou erhielt u. a. Aufträge vom Shanghai International Art Festival, ZKM Karlsruhe und Hamburg STAMP Festival und Musica Assoluta Hannover. 2018 gewann Zhou den ersten Preis beim ICMC Hacker-N-Makerthon. Ein Jahr später erreichte Zhou das Finale des Deutschen Musikwettbewerbs. 2022-2023 gewann Zhou den Nota-n-Ear Awards von International Digitalkunst Festival (Stuttgart) und die dritte Preis von Emily Dickinson in Music Kompositionswettbewerb von Sheva Collection (London). 

Preperation

Premier: 08.06.2017, Hochschule für Angewandte Wissenschaften Hamburg

Angels and fairies are going to fall from heaven to the earth. They are preparing, preparing, but always not ready. I am waiting for that day, but till now, I am also not ready. Most of the sounds in this piece are based on recorded singing/ talking voice.

Listen it

2o15

2015 unfolds like an unfinished history book and tragicomedy in our life. In the other side of 2015, we have 2o15(two-O-fifteen). These are two parallel universes where the same people and similar landscapes recur This work is consist of two parts, 2015 and 2o15. The same people and similar landscapes recur but develop in different ways. This work is based on scenarios of our daily life. Players, as normal citizens lead you through worlds of reality and imagination, conventional and alienated worlds. The boundary between the real world of 2015 and the virtual one of 2o15 will be broken at last, for both people’s confusion, pain and love.

This piece is commissioned by Shanghai International Art Festival in 2015.
Director/Music composition and production: ZHOU Dong Visual design/Cinematography: ZHAO Yuguang Visual design/Ineractive programme design: Johann NIEGL Choreography/Physical performance director: SEETOO, Chiayi Musician: XIA, Bao(Trumpet) LI, Hanchi(French horn) LI, Haoran(Trombone) Dancer: WU Fei, LIN Peiwen

Watch the concert recording